Monday, January 12, 2009

Rules and Info -- thanks Schick!

Rules and Information

This is a keeper league. If you draft a freshman, he’s yours until he graduates or turns pro. If you draft a player and it doesn’t work out, you can cut him during the offseason, so you’re only stuck with a dud for one year.

Games begin at the beginning of January, when the conference season begins. Organizing the league and drafting will take too long for us to start in the non-conference season. Plus, playing games in conference season is the easiest for scheduling, because every team – with the exception of byes – plays a Mon-Thurs night game and then a weekend game. The schedule will look something like this: Teams play each other once, making an 11-game regular season. Then, the top six teams go to the winner’s bracket playoffs, the bottom six to the loser’s bracket playoffs, which plays for the No. 1 draft pick in next year’s draft.

For each game, you would start 2 big men (C/PF), 2 wingmen (SF/SG), 1 PG and 2 bench players (utility). The roster depth is 14. Lineups must be submitted BEFORE the start of a players game. Any late submissions will be scored as a zero for the player in question. Substitutions for a late player are allowed IF the substitute plays at a later time or date.

Point scoring would take into account six categories of statistics, to keep it simple, because WE will be keeping stats and tabbing scores: Points, rebounds, assists, steals, blocks and turnovers. We will weight the categories in order of importance. In other words, blocks won’t count the same as points. Simply, the team that has a higher total team score wins that game. For each game, this is how the scoring could possibly be tabulated:

Total team score = total points + total rebounds + total assists + total steals + total blocks – total turnovers.

Bye games will be crucial to your drafting. For instance, don’t draft two point guards who both don’t play during the same Mon-Thurs time period. The league’s structure will certainly punish those who don’t research byes. A situation could possibly arise where a player has two games in our one-game period. In that case, which should not occur often if at all, the coach will pre-choose the game he wants scored for the player.

We have limited drafting to the major BCS conferences: SEC, Big Ten, Pac-10, Big East, ACC, Big 12. The player must also be enrolled in college when drafted.

This is a pay-to-play league and the dues are $20. Owners who do not pay will be punished. After game 4 a ten point penalty is assessed to the final score of any owner who has failed to pay his league dues. After game 8 the penalty is 20 points and beginning in the playoffs a 30 point penalty is enforced. If payment is not received by the end of the season the owner will be removed from the league. If the winner of league is someone who did not pay, he will be allowed to stay in the league but will forever be branded a Deadbeat Owner.

The award for winning this league is 83% of the league dues ($200) and the runner-up receives 17% ($40). The percentages are in place because league dues may increase year-to-year.

Before the season a period is set aside to introduce new rules or regulations to the league. Any one can introduce a rule but it has to voted in by a majority of the owners. Absentions are viewed as "no". If a rule has more than 2 options then each member will nominate an option and the 2 most nominated options will then be put to a majority vote.

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